public class BitmapDrawableResource extends DrawableResource<BitmapDrawable> implements Initializable
Resource that wraps an
BitmapDrawable
This class ensures that every call to DrawableResource.get()} always returns a new
BitmapDrawable to avoid rendering issues if used in multiple
views and is also responsible for returning the underlying Bitmap to the
given BitmapPool when the resource is
recycled.
drawable| Constructor and Description |
|---|
BitmapDrawableResource(BitmapDrawable drawable,
BitmapPool bitmapPool) |
| Modifier and Type | Method and Description |
|---|---|
Class<BitmapDrawable> |
getResourceClass()
Returns the
Class of the wrapped resource. |
int |
getSize()
Returns the size in bytes of the wrapped resource to use to determine how much of the memory
cache this resource uses.
|
void |
initialize()
Called on a background thread so the
Resource can do some eager initialization. |
void |
recycle()
Cleans up and recycles internal resources.
|
getpublic BitmapDrawableResource(BitmapDrawable drawable, BitmapPool bitmapPool)
public Class<BitmapDrawable> getResourceClass()
ResourceClass of the wrapped resource.getResourceClass in interface Resource<BitmapDrawable>public int getSize()
ResourcegetSize in interface Resource<BitmapDrawable>public void recycle()
ResourceIt is only safe to call this method if there are no current resource consumers and if this method has not yet been called. Typically this occurs at one of two times:
recycle in interface Resource<BitmapDrawable>public void initialize()
InitializableResource can do some eager initialization.initialize in interface Initializableinitialize in class DrawableResource<BitmapDrawable>